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Showing posts with label Ouestfolde Tourney. Show all posts
Showing posts with label Ouestfolde Tourney. Show all posts

Wednesday, 22 June 2011

Getting straight to the pointy ears: 2nd LotR battle of the Ouestfolde Tourney

Battle 2: “Take & hold!”

Main objective: capture 3 fixed objectives and control them undisputedly.
Secondary objective:
keep the general near the central objective.


After having psychologically blocked-out the memories of the Ouestfolde (sic) Tourney for over a month, I think it’s about time I carried on the tale of this great clash of armies.

As you’ll remember, after much frustration at not being able to get at the objective due to a corner section of wall and a particularly tenacious troll, I managed to just scrape a minor victory in the first battle by successfully getting half my army –not one man more, not one man fewer- across the enemy’s table edge. I was therefore eager to get stuck into the next battle, in order to gain extra tourney points; I had come to win.

The second battle pitched my valiant Rohirrim against the pointy-eared skirt-wearing tree-hugging eco-warriors known as the Galadhrim of Lothlorien. I hope my opponent will forgive me; so much time has past that I can’t remember anyone’s name.

Unluckily for me, the battle took place at night, so my riders would only have half their movement rate.
Unluckily for him, fighting in the dark meant that his archers would only have the same range as my javelins.

Out of the night, they came!


The battlefield was littered with several large dragon bones, which made formin
g a single battle line impossible. I split my force into 3 divisions; the first, led by the King, would go straight up the centre and secure the objective in the middle of the battlefield. The second would take the objective on my right, anchoring its flank against a massive dragon’s skull. The third, my cavalry and a couple of javelins, would go around the skull and take the enemy in the rear. The elves would thus be caught up in a firmly established killing ground (area marked in black on the first image), between the King’s men, the captain’s unit and the flanking cavalry to the rear. Once I had dealt with his main body of men, I would then send a few warriors to capture the final objective.My adversary had a large mass of dragon bones on his left, which meant that his only way of sending a large squad to hold the objective on my left would mean putting them way out of his right, away from all the fighting. He therefore decided to concentrate all his forces in one area, mirroring to some extent my own deployment. I was feeling pretty confident; all those points he’d spent on bows for those expert elf archers would be pretty much useless, whereas my javelins would still have all their potential. On top of that, during a test game 3 days earlier, my Rohirrim had completely trounced the Frog (Shas’El’Hek’Tryk) using Limey’s elves, so I knew that my warriors could hold their own against elves.

Take out their archers and meet me in the middle!


I sent my men forwards and they duly took up their positions. Of course, the objectives being equidistant between my lines and the enemy’s, we both got to the central objective at the same time. I just managed to get to the objective on my right slightly ahead of my opponent, but his troops were so close that that objective was obviously being contested. He sent 2 men to the objective on my left. I had plenty of time and decided to deal with them later, want wanted to spread the fighting to a third place, as that would dilute the effect of my killing ground.
The elven archers stayed slightly behind, either to serve as a tactical reserve or to deal with my cavalry. Unfortunately for them, it was my cavalry which dealt with them, taking them out relatively easily, before falling on the rear of his army, as planned.

Despite my javelins in the centre managing to disrupt his lines quite effectively, the rest of my warriors were simply failing to make any real impact. The fight was set to last quite a while yet.

And then came the shout I least wanted to hear…”Last turn!”

What??? The organisers, naturally having to juggle with the lunch break, decided to cut the battle short, by at least half an hour.

Result of the battle: the central and right objectives were being contested. I hadn’t had time to get a detachment over to deal with the 2 elves at the objective on my left. Both generals had stayed in the centre, so my adversary won 1-0.

That’ll teach me to deal with all objectives right away. Time is a variable which could have gone either way.


Primary objective Rohan: 0 objectives. Elves: 1 objective.
Secondary objective Rohan: success. Elves: success.
RESULT: Minor victory for the Elves

Thursday, 19 May 2011

So it begins… [LotR Battle Rep!]

After much dithering, I’ve finally led my men through a tourney; the Ouestfolde (sic) Lord of the Rings Tourney in Brittany!

Some frantic painting at Midnight on the eve of battle allowed me to field my planned list in full; I don’t think too many people noticed the missing details on several of the models, given how many tactics and strategies were going through our minds. Note that I've named my captain Hygbeorn.

This was my first tourney, but I took great pleasure in beating the Frog, who usually bests me, during a practice run 4 days before the tourney; both of us used our tourney lists.


After sallying forth to Rennes from our stronghold in Nantes, city of the Dukes of Brittany, the Frog, his cousin (King in the Moria) and I arrived to press our rights through military strength on the local populace. We were greeted by a room full of nicely decorated tables, enthusiastic enemies and the sound of “Waaaarrgh!!!” c
ries as Warhammer 40K players battled it out beside us. A cup of coffee, a can of energy drink and I was ready to take on my foe.

What follows is my account of the first of the four battles.


Battle 1: “Bring him to me!”


Main objective:
Capture a spy and take him across the enemy’s table edge. The spy mo
ves randomly (2D6 & dispersion die).
Secondary objective:
Get half your men across the enemy’s table edge.


In this battle, my valiant Rohirrim fittingly came up against Valentin’s Uruk-Hai of Isengard. The spy was placed in the centre of the table, in some ruins which had 2 walls; one closed corner facing towards one table edge, one open corner facing the other edge. My opponent won the roll to choose sides and wisely
decided to take the side with open access to the ruins.

I formed by battle line up so as to send one of my wedges around each side of the ruins. He placed his main battle –a troll and a solid line of pikes- out on my right, a group of 6 warg riders in the centre, a captain and 3 beserkers just to my left and a small group of crossbows way out on my left. To war!
I moved my line up and, rather predictably, split it into 2 army corps; Théoden on the left, Hygbeorn on the right. My enemy sent a troll to block access from my right side of the ruins. His next actions took my by surprise; he split his riders into 2 groups of 3. One group sensibly went to knock out the spy and capture him... The other charged straight at Théoden and his group of guards! They were swiftly dispatched.

His second unorthodox move was to send his whole army corps even further out on m
y right, rather than set up a defensive cordon around the spy. Perhaps he intended to secure a passage along my right flank or to guarantee that he would achieve the secondary objective.

Sound the charge!

Whatever his logic of thinking, I was not about to look a gift horse in the mouth, and duly sent Hygbeorn’s whole army corps to take out the troll and smash my way through to the spy, while Théoden took his men around the left side of the ruins to annihilate the same party of beserkers, dodging crossbow bolts along the way.


What happened next vexed me greatly. On the left flank, all went perfectly to plan. On the righ
t, I successfully help off his whole army corps with a handful of men and my cavalry, with only minor losses. Having attacked the troll, I was unable to inflict anything move than a flesh wound on him, and was forced to slip a few troops past him to take control of the spy.

Breaking the stalemate

My opponent decided to dodge my pincer movement by going up the steps of the ruins, in an attempt to jump down on my side and run for the edge of the battlefield. I countered by sending the King and 4 men to await them.


On the right flank, I took all of my men out of the fight with his main corps… all but one man. One valiant Royal Guard stayed and did his duty by giving his life to delay the Uruks. His comrades rushed on the troll, in a last ditch attempt to secure the spy.


Cutting losses

With time running short, I realised that it would be mathematically impossible to kill the troll, take the captive and make it across the board. I decided to cut my losses and secure the secondary objective. My enemy came to the same conclusion, but a few lucky arrow shots, along with previously inflicted damage, had whittled down his numbers too much for him to achieve it.

I needed to get 19 men off the board. The turn before last, 18 had got across, and a rider, last man near the edge, was about to cross the board… Wham! A crossbow bolt shot his horse from under him! If I rolled anything but a 6 on the last turn, then he would be unable to make it across the edge in time and the result would be a draw. I rolled the die… and got a 6!

Primary objective
Rohan: not achieved. Isengard: not achieved.

Secondary objective
Rohan: achieved. Isengard: not achieved.

RESULT: Minor victory for Rohan


Not a bad start, though I had hoped for better. Damn that troll!

Tuesday, 10 May 2011

"Ouestfolde" breton LotR tourney: D-4

So, with just 4 days to go before the LotR tourney near Rennes, Brittany, I realised that I miscalculated my list. Having dropped 6 archers from the roster, I then didn't use all the points I'd freed up. The consequence is that I'd got 3 plastic-grey models among a virtually finished company.

Here's the list I've (pretty much) decided to run with:
Théoden, King; heavy armour, shield_ 75pts
Captain; heavy armour, shield_ 55pts
1 Banner_ 31pts
9 Royal Guards_ 90pts
3 Warriors; shields_ 21pts
16 Warriors; javelins, shields_ 144pts
6 Riders; 3 javelins_ 84pts

---------TOTAL: 500pts on the nose!---------

As you can see from this photo, I've got a fair amount of mending to do; my two banes are javelin hands breaking and horses legs snapping... not exactly ideal when your army is a javelin-armed cavalry-supported force. This afternoon, I'm planning on doing all the repair work, and hopefully undercoating the 3 extra javelin warriors. I'll give all my horses some Green Stuff to prevent further breaking. Carry case my ar...

My command group: Théoden and the captain will each lead a prong of the attack. As decorum dictates, the banner sticks close to the King and the three warriors stick close to the banner, to avoid any nasty accidents. Behind these two wedges, my cavalry will wait for the right moment to strike at any juicy exposed flanks, careless heroes or downright stupid standard-bearers who don't know how to do there job.

So much for the plan, any way. No real surprise for my usual opponents. And if any of the others aren't aware of the basic tactics, then it'll serve them right for not reading my blog!

Joe the Barbarian