I took this opportunity to include in the photos some of those Christmas trees I purchased, to show what the finished bases look like.
Next up are Manchester's Major's company command group and the Green Knight.
Joe
A Franco-British wargames weblog: because the Entente Cordiale can sometimes actually work!
Pitched battle. No special rules. The battle ends when one sid falls below 50% of its initals numbers.
I set my Rohirrim up in a continuous ligne, in the centre of my deployment area, with the riders behind my right flank. Teutonico adopted a classic Gondorian formation, with a central bloc in two raks, swordsmen, then spearmen, with his standard and heroes in the middle. Hi archers were opposite my very sparse left flank, whilst his knights were behind the cabin. The three objectifs are represented by the piles of rocks along the centre of the battlefield.
With my favourite Lord of the Rings army, which, by a happy coincidence, is also my only Lord of the Rings army, I opted for a 2-section deployment. Theoden would lead his Royal Guard and a handful of javlinists in the centre, whilst the 6 riders and the rest of the javlinists took the left wing, behind the clump of foliage and the tower. 3 lone javlinists went round behind the cottage, to hold-off any potential break-trhough on that side. As you can see from the photo, Theoden formed his guards up in my typical Saxon wedge formation.
Opposite them, Nero drew up the Rivendell elves, led by Elrond’s twin sons, in 3 groups. I naturally used the cover offered by the terrain as much as possible to advance threw the storm of arrows, trying to outrun the Nancy skirt-wearing elves with my riders. Only 5 elves (of whom one was one of Elrond’s sons…God alone knows which) managed to get between my riders’ squadron and the way out. Amongst these riders, as you’d expect, was one of the messengers, but my opponent couldn’t be sure of how many messengers were in that lot.
In the centre, Theoden led a general advance, hoping to be partly shielding from the archers by the ruins. The 3 brave javlinists on my right flank went to block the exit corridor around the back of the cottage.
By way of a response, Nero shifted his archers towards my left flank, to support his spearmen behind the watch tower. He also sent a couple of elves behind the cottage on my right; possibly a feint, but who knows? The main corps of his army went forwards, led by the other of Elronds sons to engage Theoden’s troops. I suffered some minors losses to shooting, but nothing important… exept for one of my messengers, taken out by a lucky elf who was left none the wiser to his actions! I’d thought the messenger safe amongst the crowd hidden behind the ruins, but my opponent saw a chink (now now, no racist jokes, please gentlemen). At that time, I guessed that his messengers must be grouped in the centre of his army.
The first thing one notices is the sheer number of minies that come in this box; 40 men for a mere £16.20 (well Santa elves do still need paying). That a lot of bangs for your bucks! For those of us used to Games Workshop’s prices, Warlord Games are an excellent alternative, all the more so given that the Pike & Shotte range are an interesting solution for Warhammer Empire players on a tight budget.
The next great surprise is that the improvement in the quantity/price ratio isn’t made at the expense of quality! Granted, they don’t offer quite so much diversity as the entirely multi-part Warhammer figurines, but that is already the case with G.W.’s Lord ot the Rings range, and the Parliament Infantry box does give 5 different poses for the pikemen and 4 for the musketeers, as well as 4 command figures with lots of options. The addition of a blister of 8 metal pikemen and an intelligent use of the available hats included in the box are enough to make the men individual rather than looking like a company of pawns.